Eu4 idea tier list reddit If I play the custom nation, the very cheap (in point value) and good is Feudal Theocracy. gold is S tier because its effectively loans that you dont have to pay back. its tier 7 i think. Of course they are transformed to your unit Agreed. In my opinion, coalitions are the biggest limiter of Byzantium runs, so I try to stack Improve Relations as a first priority (Diplo ideas, that icon, advisor, 100 prestige). Yuan, roman empjre, HRE. Powerful ideas are ideas that let you be very strong early on, because that funnels conquest which is the single best way to get strong. national idea 2. Siena is borderline D tier due to their ideas. Maritime is a Diplo idea set, whereas Naval is Mil, so youโre sacrificing mana that could have been spent I really don't know Tier: Defensive Stance. R5: my personal tier list for idea groups in 1. Admin is essential if you want to keep the Prussian Monarchy government form. Defensive Get the Reddit app Scan this QR code to download the app now. I watched a bit a bit further the tier list, but I guess this format does not bring much to the game. Most expensive idea is the extra missionary (15 For starters, idea group tier depends on nation. It's usually my opener unless I'm playing as a colonizer or a major power. 350K subscribers in the eu4 community. 5 unrest modifier from the tolerance, making rebels an Always stuck thinking what is the best idea group for your eu4 campaign? Are you always wishing you went a different idea group when playing your nations? We I'd argue for some nations the EU4 DLC matches and even exceeds Europa, but not everywhere. A +1 Yearly Republican Tradition . Here is the true SP tier list - Bonjwa - administrative Now, tier lists are kind of dumb. I'm checking out what playing Japan is like in 1. 348K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game Pretty accurate list I guess. Subscription, first month, read the tier list post on Reddit just to get an idea of what you get. They have a few good ones like -10% idea cost, monastic breweries, +10% morale or -5% dev cost, but nothing revolutionary, other than monastic breweries I could get a lot of those in 335K subscribers in the eu4 community. ๐ Ratio, The High-Quality Human ๐ Ratio, the Handsome Genius ๐ Ratio, the Degree Collector ๐ Ratio, the Natural Spokesman for Rubber Ducks ๐ฅ With 8 personal documentaries & more than 10 biographies, come and get a comprehensive understanding of the genius's life ๐ Ratio, you're the only truth I believe in~ ๐ Ratio, Ratio, endless possibilities ๐ Humanist and Espio are both C tier, maybe a B for humanist with policies. Next one is Islam, because you can get tons of military bonuses like 10% shock dmg and dmg reduction, 20% tax income and 10% tech reduction. I think his War Academy videos are the last he made in regards to EU4 and are still relevant. 35 . TIER 1 A-20% Core-Creation Cost . It is a general subreddit for the Grand Strategy Game from Paradox Interactive: Europa Universalis 4. Whether you prevent it or not is up to you ;). I. I would take quantity earlier than offensive because I like being able to fight in many regions at once, but that playstyle involves taking expansion early so itโs probably not โoptimalโ. In A tier are ideas that help with army quality and fast expansion(ofc exploration and expansions are a must for colonising)Espionage may look overated but the idea could be picked first for a lot of hreand italian countires for the ae also siege abilty Another tier list, except this time for idea groups! This assumes that the world is actually populated with players, and also assumes limited ideas are on. 355K subscribers in the eu4 community. All these tier list are lacking because they dont represent the sequence of picking the ideas. M +20% Morale of Armies Not many nations have diplo annex cost in their ideas, and with some of the mechanic changes to states, that's more useful than ever (and it was already powerful). 8 been a while since I did one so here are my suggestions for people new comers ( any questions needed I will answer ) upvotes · comments Get the Reddit app Scan this QR code to download the app now the EU4: Starter Pack is a great bundle - it includes three DLC listed in the top two tiers. I think this community can get Anyone discover some new meta-idea set "must haves," in the new and modified ideas? Administrative is even more of a must-have compared to previous patches with its buffs A tier list to determine the most useful, least useful, and highly situational idea groups in EU4 You should run religious as a 2nd idea group imo, claims only get you so far and unjustified demands will eat you the fuck up now. I can understand It's problem comes from being a pure military idea with 0 utility. Arumba. Spain is 10/10 opinion S+ tier. +1 possible policies means you get way more value out of the idea groups you take. It's really difficult (and basically pointless) to generalise a game like EU4. Maybe better is that the spy reports it to you. Such as defensive + trade give 1 merchant and 25% trade steering. For an HRE game, you might take Influence instead of Diplomatic. I reached 140 cav combat ability in that run with espionage, aristo, horde ideas. In single player you can succeed without military ideas. Unrest/separatism for QoL. It's probably the best and most all-round idea group in the game. If you're gonnna be small, you have to be technologically advanced. All the other idea groups just enhance the things that you can already do. Recently I played Bohemia and Bohemian Elective Monarchy is super fun to play, especially when combined with Aristocracy idea (so easy to get PUs). If you really want to go tall (which is when +2 buildings would be any good), remove minimum autonomy in territories, leader siege, and siege ability, replace them with relations, dev cost reduction and ICA. Too much focus on combating heretics, if I wanted to do so I'd have Religious ideas already. Or check it out in the app stores TOPICS Go to eu4 r/eu4. True tier list of EU4 trade goods. I'll bite. I also kept the F-tier - Hussite, Confucian, every native religion (not really but I know too little about most of them to comment and why play as a native in MP in the first place?) Overall, this list had good effort and decent explanations so I can give it a It sounds to me like your ideas about eu4 MP come from playing with a select group of friends. If I play with religious ideas, I usually also take stuff like extra-moral against heathens or the one that boosts true-faith provinces at the cost of making wrong-religion provinces more rebellious. Go to eu4 r/eu4. Offensive: A very strong idea group. The rest of the ideas go according to your needs, but i'd like to add innovative in the "must have" idea groups, because it gives you mercenairies and keeps you ahead in technology. When you hit 100 you get a pretty bad event (like -5 stab, losing every monarch point, your ruler dieing etc). Itโs hilarious. It makes your eco scale like crazy because you can create trade protectorates diplomatically from small nations around you if Go to eu4 r/eu4. But EU4 is the exact opposite of that. I knew the defensive ideas but first time tried as a first idea set. Also, I'm pretty inexperienced with EU4. Admin efficiency+ CCR for blobbing. S-Tier: Quality, Eco A-Tier: quantity, offensive, trade, indigenous B-tier: Religious, innovative, Defensive, Divine C-tier: aristocratic, horde, plutocratic D-tier: espionage, administrative Trash tier: Humanist, Influence Saw someone post a tier list for SP idea groups recently so got inspiration to make this S: Quantity - The first 2 ideas alone make Quantity worth it, but the force limit on completion just seals the deal. SS-TIER (Top 3) โ Literally the top 3 ideas in game. 6 points for some weird reason. least right-wing paradox fan Reply reply More replies. broken cb tbf Hell, you don't even need administrative ideas with that. That depends also from government form. Orthodox โ Only religion in the game with access to both -10% dev cost and 5% discipline. Or check it out in the app stores Ideas tier list MP 1. 5: Oirat Tier 1: Muscovite, Jianzhou Jurchens, the Timurids, This is my idea tier list S tier are ideas that you can choose with mist countries. Idea tier list? Anyone got a recent idea tier list? Always struggle to choose them for bar the obvious offensive/pluto etc Doing my first ironman run with Naples, plan on taking North Africa to build a power base then We would like to show you a description here but the site wonโt allow us. You can also pick horde ideas with the razing gov reform from timis. For example, as a horde i think horde -> espionage is an amazing opening for wc. For a tag that is played so much, it has a garbage set of national ideas. I made a spreadsheet based off all the info from the wiki of National ideas (which as of a week ago, the NI page was broken half way down). Get the Reddit app Scan this QR code to download the app now. The best EU4 Idea Groups rankings are on the top of the list and the worst rankings are As we wait for Emperor edition to radically change the game, I wanted to make an idea-group tier list based on how much fun they are to use in casual games. The only level 3 idea (+3% missionary vs heretics) is super cheap, it only costs 3. · Quantity โ Quantity is required for every nation. Burgher Privilege Tier List: Pre-Absolutism Post-Absolutism Tier S Land of Commerce (MP Go to eu4 r/eu4. e. +5% admin eff, +1 possible policies : again incredible, admin eff is simply one of the best modifiers in the game because it gives you everything you need to conquer more efficiently and is a staple of a strong idea set. In addition, Orthodox has insane +33% Manpower and 10% Manpower Recovery. If I had to give it an order now I'd say Yuan>HRE>Qing>Oda>Germany>Montferrat. Navigator is in D tier because the one time you actually use him, 3. E. Aristocratic is genuinely viable for Poland, for instance, and expansion should be on the same tier if not higher than exploration for colonizers. TO is rarely played because Poland and/or Brandenburg attacks them very early. It is usually a good idea to have a small turkish vassal when playing a western nation and recruit new units from them to use their units. Tier lists make little sense in EU4, since they require consistent starting situations and consistent win conditions, and EU4 has neither. In A tier are ideas that help with army quality and fast expansion(ofc exploration and expansions Many unique Tier 1 reforms are good. No I genuinely believe this is the best tier list ever posted on this sub. Offensive Get the Reddit app Scan this QR code to download the app now. Siege ability and movement speed are good options too. Some idea groups which are not that good are must picks for some nations. 371 votes, 38 comments. A place to share content, ask questions and/or talk about the grand strategy game Well policy bonuses are even more situational than idea groups: Some idea groups / policy bonuses are extremely valuable at some point of the game. But lately I tried to pick ideas that synergize each other and give good policies. S TIER These are must have . My definition of S-tier is that the Hello conquerors, this is the tier-list for WC idea groups. What you have to do instead is rate idea groups in terms of how much they help you achieve certain advantages, such as blobbing efficiency, army quality, income generation, etc. If one really wants to push it, forming the US would add another -10% to that. From there I donโt think it matters as much, but some strong options would be -10 years of sep, -2 national unrest, +2 tolerance of heathens etc. 30 and I believe that the game has changed a lot. Because revoking is so easy, theres no good reason not to load up your estates with privileges. 4K votes, 337 comments. So probably quality, offensive and quantity ideas go up, when defensive goes down.
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